Interview: Two Ghouls Press

I'll be the first to admit that I'm a wuss when it comes to horror movies, and while I got more into it this year, Halloween has never been my favorite holiday. So then why am I so in love with Two Ghouls Press? Well, there are a lot of reasons, actually.

The brand, started by Elise Brunkel and Daniel Watkins, is filled with spooky pins, patches, and more that, for lack of a better word, are all just plain cool. One look at their store, and you can tell immediately that they're making what they love. While they started with turning their artwork int enamel pins, there's also a mix of other fun items like candles and pendants. And for every Friday the 13th and classic monster item, there are Wes Anderson and Hocus Pocus pins for even the scaredy-cat like me. Elise and Daniel are very obviously fans making things for other fans. I first came across their shop a couple of years ago when I bought a set of X-Files pins from the store, and looking through their items, it felt like a dream come true for any pop culture nerd. Elise took the time to answer these questions, and I can't help but be charmed reading about how much more of a passion project than a "business" Two Ghouls Press is for her and Daniel. I'm sure you'll feel that as well. Enjoy!

Q: Let’s start from the beginning. Can you tell me a little bit about the process of starting your business? What made you want to do this and how did you turn your idea into a reality?

A: Originally I was looking for a hobby to do since I switched my career and had more free time. I’ve always collected vintage brooches and pins and thought I’d love to have one of Daniel’s drawings as a pin that I could wear and cherish. I basically took that idea and started researching how to make them and the process behind it. That led to wanting a platform to share more of our art for others to enjoy.

Q: What was your first product to take off or find enough success that you were encouraged to do more?

A: We kinda hit the pin game before it took off, which was great because our first design, Abnormal Brain was based on Young Frankenstein was successful enough to pay for more products to be made. Our second design was our Handbook for the Recently Deceased which also was a hit!

Q: What were your friends and family’s reactions to you starting a business? Were you nervous to share it?

A: We didn’t really take it that seriously as a “business”. Maybe we’re old fashioned but always kind of thought of a business being a physical location that fits into some kind of mainstream field. With our business being art that we sold online it just didn’t have that feel, however, our friends having a reaction to how many products we have and our status on social media really helped legitimize our business in our eyes. We always saw it as something fun I was doing in my spare time rather than work.

Q: Did you work another job while you were starting? How long did it take you to turn this into a full-time venture?

A: I did and am currently working a separate job. We could have stopped our careers and made our business our sole venture however we enjoy what we are doing! Daniel is a tattoo artist and I run the management side of things for him and our shop we work at.

Q: Can you tell me a little bit about the partnership between the two of you? What are some of the pros and cons of working together?

A: We have known each other since high school and have been together for years while living in a fifth wheel (which is a tiny living quarters) and working together at our other jobs 7 days a week. Our partnership is everything it would need to be to survive that situation. It’s fantastic, we love each other and have great communication and a similar work ethic as well as being artistic, that it just morphed into a great situation. My only complaint would be getting him to draw something on my time! With his job being all drawing and our business relying heavily on drawings it was probably the only real struggle.

Q: There’s such a wide range of products on your site that I love. How do you decide what types of items to design or produce next?

A: Our